/*
 * Classe pour les sprites ennemis
 */

package chipwits.room;

import java.awt.Component;
import java.awt.Image;
import java.awt.Point;
import java.awt.Rectangle;

/**
 *
 * @author Emmanuel
 */
public class SpriteWarrior extends Sprite{

    public SpriteWarrior(Point position, Image[] image, int frameDelay, Rectangle bounds, Component imageObs, boolean startAnim) {
        super(position, image, frameDelay, bounds, imageObs, startAnim);
    }
    
}
